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Fling To The Finish High Quality


Fling to the Finish is a cooperative racing game where teammates are tethered together by a stretchy elastic rope. Get up close and personal with your partner to maneuver two characters bouncing, rolling, and flinging their way to the finish line!




Fling to the Finish



In Fling to the Finish, teams of two players race through colorful, chaotic obstacle courses while tethered by a stretchy elastic rope.When you and your friends first pick up the game your rope will get tangled in practically everything you pass. But as you quickly improve your communication skills you'll learn that the rope is your biggest asset.Experienced players can use the rope to swing around perilous obstacles, and fling their partner up ledges before they fall to their doom. When partners master using their rope, they're capable of acrobatic feats unachievable in any other platformer!Teams can show off their skills by competing in online or local races with a bunch of other players!Because you're literally attached to your partner, Fling to the Finish is a truly cooperative experience. If you want, you can even play through Fling to the Finish by sharing a controller with your partner.This control scheme is great for local co-op, and adds an extra dimension to the game. While you push and pull each other in game, try not to do the same in real life!Every course in Fling to the Finish has a unique theme and style. Race through floating parks, giant casinos, and even worm filled asteroid fields to reach the finish line! We designed every obstacle to force you to use the rope in a new way, so every second is filled with new surprises and memorable moments. The race track even evolves to challenge you as you play, so every race is a nail biter. You'll never know what weird obstacle you'll find next.Opponents battle back with hails of plungers, sinking weights, and evil lasers if they fall behind. Our items keep the races interesting, and help even the score if one player has more experience than another.


Two players can share a controller or play online, each controlling a ball-like character tethered to the other character. Both partners can roll, jump, and grab onto objects independently, but the team will die and restart from the last checkpoint if their rope gets severed. Either player can also fling the other partner at the push of a button.


In Fling to the Finish, teams of two players race through colorful, chaotic obstacle courses while tethered by a stretchy elastic rope. When you and your friends first pick up the game your rope will get tangled in practically everything you pass. But as you quickly improve your communication skills you'll learn that the rope is your biggest asset. Experienced players can use the rope to swing around perilous obstacles, and fling their partner up ledges before they fall to their doom. When partners master using their rope, they're capable of acrobatic feats unachievable in any other platformer!Teams can show off their skills by competing in online or local races with a bunch of other players!


The only other complaint, other than having to grind for gold ducks, were the camera angles. At times my partner or I would get stuck in a corner, on the underside of a bridge, or something, and it would become next to impossible to see one of us. When this would happen we would often not even fight trying to fling ourselves back to safety, instead just marking it down as a loss, dying and trying again. I experienced the problem while playing solo a few times as well, but it mostly seemed like an issue I ran into while playing with someone else.I wasn't bored with the three modes, Duck Hunt, UFO Race, and Coin Frenzy, but I always chose to play Duck Hunt first, and then UFO Race. Once I had enough ducks to unlock the next level, I would do so, and repeat. Occasionally I dipped into the Coin Frenzy mode to continue on. Fling to the Finish has three different modes, but it is the same map, more or less, with slight modifications.


The Fling to the Finish Alpha demo features four differently themed levels, which see you attempting to guide your conjoined characters to the end of a large obstacle course as fast as possible. As well as being able to roll, you can jump, stick to certain surfaces and fling your characters using the elastic rope.


Fling to the Finish is a cooperative racing game where teammates are tethered together by a stretchy elastic rope. Get up close and personal with your partner as you share a controller to maneuver two characters bouncing, rolling, and flinging their way to the finish line!Teams race through crazy obstacle courses across many different worlds, each with unique hazards to conquer. They must dodge everything from lasers, whirlwinds, and UFOs to win. Opponents battle back with hails of plungers and rockets to even the score if they fall behind.Only teams that stay in constant communication will have what it takes to Fling to the Finish!


Experienced players can use the rope to swing around perilous obstacles, and fling their partner up ledges before they fall to their doom. When partners master using their rope, they're capable of acrobatic feats unachievable in any other platformer!


Every course in Fling to the Finish has a unique theme and style. Race through floating parks, giant casinos, and even worm filled asteroid fields to reach the finish line! We designed every obstacle to force you to use the rope in a new way, so every second is filled with new surprises and memorable moments. The race track even evolves to challenge you as you play, so every race is a nail biter. You'll never know what weird obstacle you'll find next.


Fling to the Finish is a cooperative racing game where teammates are tethered together by a stretchy elastic rope. Get up close and personal with your partner as you share a controller to maneuver two characters bouncing, rolling, and flinging their way to the finish line!


The big story of the weekend were the performances of Sophomore Ayaka Hamano and Junior Kindra Woo who both finished 19th with a 170, which was +26 for the tournament.


Erica Padilla finished T- 31st. She shot a 96 the first day but bounced back and improved significantly shooting a 90 to wrap up the tournament. Ashley Perez who has made significant progress over the season finished 40th but continues to make big strides for head Coach Mike King heading into the UCSC Invitational.


Freshman C Jaeden Thrasher (Forney, Texas) had a season-high six RBI as she finished 2-2 with a walk and two doubles. Junior RF Mackenzie Cox (Alexandria, La.) and sophomore DP Viviana Rivero (Redondo Beach, Calif.) each collected three hits as Cox finished 3-3 with a triple, two runs scored, a walk, and a stolen base and Rivero was 3-3 with three RBI and three runs scored.


Sophomore 1B Kaitlyn Dickey (Church Point, La.) was 1-3 with an RBI, sophomore 3B Alyssa Akers (Maurice, La.) finished 1-2 with an RBI and a run scored, and junior SS Mackenzie Clark (Upland, Calif.) was 1-3. The Ladies had 13 hits, played error-free ball, drew five walks and only struck out one time. The Blue Jays did not draw a walk, struck out three times, committed one error, and left four on base.


The host Warriors edged the Ladies in an offensive battle, finishing with 16 hits to the Ladies' eight. Hendrix, the visiting team for the game, scored three times in its first at-bat but the Ladies responded with five in the bottom half. After a scoreless second frame, the Ladies added one in the third for a 6-3 lead.


Rivero had another big game at the plate as she finished 2-3 with two RBI, three runs scored, and two walks to wind up 5-6 with five RBI and six runs in the two games. Dickey went 1-3 with three RBI and a stolen base, Akers was 2-4 with a double and two RBI, and Cox was 0-3 but scored two runs, drew a walk, and stole two bases. Stout was 1-3 with three runs scored, an RBI, two walks, and a stolen base and Stokes finished 1-3 with an RBI, two runs scored, and a walk. Clark went 0-1 but drew a walk, stole a base, and scored a run.


Florida Atlantic University shot a final round 345 Sunday to finish 12th at the Hatter Spring Fling in Daytona Beach. Overall, the Lady Owls shot 685 in the two-round tournament. Natalia Navarro led FAU with a 13th-place finish. The freshman shot a five-over par 77 in the first round and a 79 in the final round. 041b061a72


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